Telemetry Inputs manual
What your feet and hands are doing, live: throttle and brake drawn on a graph, the pedals, the steering wheel, the gear and the speed. A PRO plan overlay of Raptor Racing Overlay.
Telemetry Inputs shows you how you drive while you drive. Throttle and brake are drawn on a running graph with the last few seconds, and next to it you see three bars with what you're pressing right now, the steering wheel turning, the gear and the speed.
It's there so you can watch yourself drive. You think you release the brake gradually and the graph shows a step; you think you open the throttle smoothly and it looks like a switch; you think you never press both pedals together and there they are. Lap times don't show this until it's already a habit. The graph shows it from the first lap.
It saves nothing to disk: it's a mirror, not a telemetry analyzer. It only reads iRacing data and never changes anything. Each section turns on and off separately, and the overlay rebuilds narrower, with no gaps left behind.
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Example with sample data: a braking zone with ABS and the exit at full throttle.
- 1Gear: the gear you're in, in yellow. R is reverse and N is neutral.
- 2Speed: no decimals, with KPH or MPH underneath.
- 3Steering wheel: turns just like yours. The drawing changes with the car.
- 4Throttle: the green line on the graph. The newest data comes in on the right.
- 5Gears: the gray staircase in the background. Each jump is a shift: up when you go to a higher gear, down when you downshift.
- 6ABS: the part of the brake line painted yellow is where ABS was working.
- 7Brake: the red line. It's drawn over the throttle, so you can see when you press both at once.
- 8Pedals: clutch (blue), brake (red) and throttle (green), with their percentage on top. In the picture the throttle is flat out: full bar and 00 in white.
The graph
It runs from left to right: the newest data comes in on the right and the oldest leaves on the left. By default it shows 12 seconds, just enough for a braking zone, the corner and the exit. You can choose from 5 to 30 seconds. With more seconds the graph gets wider, so a braking zone keeps the same detail.
The horizontal line in the middle marks half pedal, and the vertical lines give the time scale: about six of them, spread over the seconds you chose. Each line turns on and off separately.
- Throttle
- The green line. Top is flat out; bottom is released.
- Brake
- The red line. It's drawn over the throttle: where you press both at once, the red stays visible.
- Gears
- The gray staircase in the background. Each jump is a shift, and the height goes from first to the car's top gear; reverse and neutral sit at the very bottom.
- ABS, in yellow
- The part of the brake line where ABS was working: the wheel was about to lock and the system released it. It's what tells hard braking from too much braking. On by default.
- TC, in blue
- The part of the throttle line where the wheels were spinning. iRacing doesn't say when traction control cuts in, so the overlay works it out from engine revs compared with speed. To do that it learns each gear while you drive, so at first it may not mark anything. Off by default.
The pedal bars
Three bars in the same order as under your foot: clutch (blue), brake (red) and throttle (green). The percentage sits on top of each one, always with two digits.
100 is written 00, so the bars stay narrow. It can't be mixed up with zero: a released pedal has an empty bar and a gray number; flat out, the bar is full and the number is white.
Under LOOKS, in WHERE THE PEDALS COME FROM, you choose the source:
- As the car gets them
- The default. What the car receives, with your pedal calibration already applied. It reaches 100% when you press all the way.
- As your foot presses them (raw)
- What your foot does, with nothing in between. Depending on how your pedal is calibrated, it may stay under 100% even when you press all the way.
- Both, to see your pedal calibration
- On the graph, besides the thick line with what the car gets, a thin line shows what your foot did. The difference between the two is your pedal calibration.
Gear, speed and steering wheel
- Gear
- The biggest number on the overlay, in yellow, so you can read it at a glance. R is reverse and N is neutral.
- Speed
- No decimals, with KPH or MPH underneath. With “Match iRacing” it uses the same unit you chose in the game; you can also set km/h or mph.
- Steering wheel
- Turns just like yours. By default the drawing depends on the car you're driving: a modern open-wheel wheel or a sports car wheel. If you prefer, you can pick a fixed one.
When it shows
It shows when you're on track. In the garage and in the menus it hides, unless you tick Garage in the settings.
In replays it shows by default, because that's where it helps most: after a braking zone that went long, you open the replay and see what your foot did. If you don't want it there, turn it off.
Something that depends on iRacing: in the replay of your own car you get the pedals and the wheel in full, but when you watch another driver's car only the steering wheel comes through.
On your phone and in OBS
Telemetry Inputs can also be seen on your phone or tablet, with the WIFI CONNECTION button in the menu, where the QR code is. You get the same panel, with the graph drawn in the same colors.
It's also one of the pages of the OBS Broadcast, to show your pedals in a stream.
It's on by default. If you don't want it in the phone list, turn it off under LOOKS with “See it on my phone or tablet”.
Controls and settings
- On the overlay: there's nothing to touch while you drive. To move it or resize it, use the MOVE button in the menu: a thin gold frame appears, with its name at the top left and the ✓ LOCK button at the top right. Drag it from anywhere, resize it from any corner, and ✓ LOCK leaves it in place. The rest of the time it stays put.
- Right-click on the overlay: a reminder that the settings live in the menu (“Settings live in the RaptoRacing menu”); Own screen; and Close Telemetry Inputs.
- Own screen: sends the overlay to another screen (the rig's, a tablet, a separate monitor) and fills it. There, right-click works anywhere on the screen, black background included. To leave: Esc, double-click or Leave own screen, the first line of that menu.
- In the Raptor Racing Overlay menu, the Telemetry Inputs settings have the tabs THE GRAPH (HOW MUCH TIME FITS, from 5 to 30 seconds, and WHAT GETS DRAWN: throttle, brake, gears, the ABS mark and the TC mark), WHAT SHOWS (gear, speed, steering wheel, the graph and pedals; at least one section has to stay on) and LOOKS (size from 60% to 200%, background and data opacity, the wheel, where the pedals come from, units, show it in replays, show it in the garage too and see it on your phone). Whatever you change reaches the overlay within a second, even while it's open. At the bottom, “Restore factory settings” leaves it as freshly installed, without moving it.
Tips
- Start with the default 12 seconds: a whole braking zone with its exit fits.
- Watch how you release the brake: a smooth slope on the red line is progressive braking; a step means letting go all at once.
- If you see the red and the green line high at the same time, you're pressing both pedals together.
- If the ABS yellow covers the whole braking zone, you're braking too much.
- If you're working on corner exits, turn on the TC mark: the blue shows you where the throttle was too much for the grip you had.
- After a lap with mistakes, watch the replay of your own car: there the graph shows everything your foot did.
- Turn off the sections you don't use: the overlay gets narrower and covers less.